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Minecraft (Java) Server in Docker on a Synology NAS

Please note if you are using DSM7.2 or higher you should use the Container Manager version of this guide from the menu.
This guide has reached the end of its updates as most people are now on the latest DSM update - This guide is correct as of 08/12/2023 however no further updates will be added.
UpdateDate
Added a note in relation to enabling the RCON port and if you expose it to the internet you MUST change the default password.22/04/2023
Historic updates now at the end of the guide.

In this guide I am going to take you through the steps to get a Minecraft JAVA server up and running in Docker on a Synology NAS. If you are looking to host a server for a Console or Mobile you will want to see my Bedrock edition guide.

The fantastic documentation on how to use the server once it is running can be found here

https://docker-minecraft-server.readthedocs.io/en/latest/

Let’s Begin

In order for you to successfully use this guide please complete the setting up a docker user guide, or have your ID details to hand.

Step 2: Setting up a restricted Docker user
Step 3: Setting Up a Docker Bridge Network

Downloading the Container

Open up Docker within DSM and navigate to the ‘Registry’ tab and search for ITZG in the keyword box.

Within the results right click and download the ‘ITZG|Minecraft-Server’, When it asks which version number to download select the one that you require based on the table below

Minecraft VersionTag to Select
v1.18x and upLatest or JAVA17
v1.17xJAVA16
v1.16 and belowJAVA15

Setting up the container

Now we have downloaded the container and got hold of our user IDs we can move onto the next stage.

Go back into Docker and click on the ‘Image’ tab, in the list of your containers select the ITZG Minecraft server, and click on ‘Launch’

You will be greeted with the Network screen, we will be using the ‘synobridge’ network we created earlier select it from the list and click Next.

Next you will be greeted with the General Settings screen, this is where you can start specifying some of your preferences.

Minecraft can be fairly CPU heavy so if you are running the server on a lower specification Synology box you will probably want to set limits around the CPU priority or Memory Limit. This will ensure DSM is still usable when the server is running.

You can change the name of the container to anything you like, and you may want to enable Auto Restart as this will ensure the server starts automatically if you reboot your NAS.

Next up we are going to click on the ‘Advanced Settings’ button, this will take you to a new window with a number of tabs which we are going to work through.

Environment Variables – GID, UID, Server Type and EULA

We are now going to set up the specific options for the server including what type of server you would like to run and even a specific version.

Each of the values below are added by clicking the ‘Add’ button at the top of the screen and then entering each of the values below

Please note if you decide to enable the RCON Port please change the default password especially if you open your server up to the Internet! See the GitHub for more details.

variableValueComment
UIDThis will be prefilled with 1000 change it to the UID you obtained earlier
GIDThis will be prefilled with 1000 change it to the GID you obtained earlier
EULATRUEThis accepts the Minecraft EULA, without this the server will not run
TYPESPIGOTYou can change this as per the list below
VERSIONLATESTYou can change this to any a specific version if you want e.g 1.13
JVM_XX_OPTS-XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:InitiatingHeapOccupancyPercent=15These variables are used to increase the performance of the server – Copy and paste this exactly
MAX_MEMORY2GAmend the number to the amount of memory you want to allocate to the server this will depend on your system or server type you are running

Server Types

  • VANILLA
  • BUKKIT
  • SPIGOT
  • PAPER
  • TUINITY
  • MAGMA
  • MOHIST
  • CATSERVER
  • SPONGEVANILLA
  • FABRIC

See the full list here

You do not need to set up anything on these tabs.

Press ‘Save’ to go back to the initial setup screen, then press ‘Next’

Port Settings

You will now see the Port Settings screen. You will need to type in the ‘Local Port’ to match the ‘Container Port’ shown on the right-hand side this will avoid the container being assigned random ports when it is started. When set press Next.

As per the earlier note if you decide to enable RCON you will need to add its port mapping here.

Volume Settings

We can now specify the directory where Minecraft will store its configuration files.

Click on Add Folder, click on the docker folder and create a new sub-folder called ‘minecraft’ select this folder and click ‘select’

Now we need to specify where this folder will be mounted inside the container. As per the screenshot/table below, enter /data into the ‘Mount path’.

File/FolderMount path
docker/minecraft/data

Click on Next and you will be taken to an overall summary screen, just do a quick sanity check to make sure the options are correct. If you want to launch the server immediately check the box and click on Done.

Server startup time

The first time the server launches it may take a few minutes for the server files to download and the world to be generated. You can track the progress by going into the ‘Containers’ tab and clicking on details for the Minecraft container, then either viewing the terminal or log tabs.

All other server settings can be configured using the standard Minecraft server.properties file, I won’t be covering that here as there are extensive other guides out there.


Update HistoryDate
Added Docker Compose details03/05/2021
Updated to show which version of the image to download09/06/2021
Cleaned up the Environment Variables section and included some new JAVA optimisations24/11/2021
Screenshots update to DSM7 and tweaked the guide wording22/01/2022
DSM7.1 Update with new screenshots and steps24/05/2022
Added new port settings and Docker Bridge Network23/07/2022
Fixed the missing port settings section!16/11/2022
Removed port 25575 (RCON) as could pose a security issue if exposed to the internet – You can add manually if required12/03/2023
Compose version number removed 3.x not required, and some minor wording amendments.08/04/2023
Amended the path to save the compose file – this is for security, so the container has no access to the file contents.14/04/2023
Update History

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Published inGaming 7.1

109 Comments

  1. Wout Wout

    Aaaarg: keep getting disconnects when friends join over the internet. connection timed out. Exported world from derock, converted to java, got the server running on the lan and the world uploaded. Now at the very end i’m stuck. I can see them join and then immediately disconnect. I disabled my second NAT and enabled port forwarding. no luck.

    • Wout Wout

      I also tried putting the NAS in the DMZ of the router, and disabling the NAS firewall al together, still same, user joins the immediately disconnects.

      • Dr_Frankenstein Dr_Frankenstein

        Having to google this as not sure what could be the issue – are your friends using any mods such as Optifine can they try with a non modded build.

  2. Greg Bartlett Greg Bartlett

    Does following this guide persist the server data (world, world_nether, world_the_end, whitelist.json, etc), across updates to a newer server container?

    • Dr_Frankenstein Dr_Frankenstein

      Hey Greg, it sure does, all the world data is kept outside of the container in the docker/minecraft folder, the container itself is completely disposable and can be updated freely.

      • Greg Bartlett Greg Bartlett

        Very nice 🙂

        Have you ever used itzg/docker-mc-backup for backups?

        • Dr_Frankenstein Dr_Frankenstein

          I just have hourly btrfs snapshots turned on at a share level and nightly backups of my Docker share.

  3. Everything here works as explained except for the version info. If I change the VERSION environment variable to anything later than 1.17.1 (ie: 1.18.1) or use “LATEST” it doesnt work. Is there any work around or resolution to work with later versions?

    • Dr_Frankenstein Dr_Frankenstein

      I see you posted over on the Github page, it looks like people are having to manually download 1.18 at the moment as they are considered experimental builds you can get it from here, you will need to place it in the minecraft folder and name it in line with you other server versions. It might be worth switching to a Spigot build as they are downloading correctly https://www.minecraft.net/en-us/article/minecraft-java-edition-1-18-1a

  4. meynti meynti

    It is possible to run a Minecraft Modpack from Curseforge? Ive got the 220+ with 10GB RAM.
    You could do a tutorial aswell?

  5. Woch Woch

    Hi, I could run the minecraft java server on my DS218+ nas with support from this website. My children are so happy that they can play minecraft in their own server. But I found that it is not able to join the game outside of my home network so their friend cannot join the server. We are living in a temporary residence and therefore I don’t have right to change the setting of the network modem. Do you know how to join the server from out side of my home network.

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