Important or Recent Updates
Historic Updates | Date |
---|---|
Guide refreshed and updated for Container Manager | 22/07/2023 |
Fixed the folder name in the compose | 09/08/2023 |
Due to an upstream issue/change the method to add people to the allow list has changed – guide updated to reflect this (See the compose and notes below) Also added a new section on how to open up Remote Play using your own address. | 12/08/2023 |
Added additional security option to the compose to restrict the container from gaining new privileges | 25/10/2023 |
Fixed a typo of GAMDEMODE which should be GAMEMODE in the compose. Thanks Nikos | 14/01/2024 |
Removed the user defined bridge ‘synobridge’ as it is not really required for this setup as the container will create its own isolated bridge | 13/07/2024 |
In this guide I am going to take you through the steps to get a Minecraft Bedrock server up and running in Container Manager on a Synology NAS.
As Container Manager now supports using Docker Compose in the UI we will be using it as it will save you lots of time and steps!
What on earth is a Docker Compose? Docker Compose allows us to define how Docker should set up one or more containers within a single configuration file. This file is yaml formatted and Container Manager uses the Projects feature to manage them.
What is the Bedrock Edition?
The Bedrock edition is the version used by all consoles such as the Nintendo Switch, Android, iPhone, and the Windows store edition. If you are looking for a JAVA edition see my other guide.
The documentation on how to use the server once it is running can be found here
https://github.com/itzg/docker-minecraft-bedrock-server
Let’s Begin
In order for you to successfully use this guide please complete the two additional steps below
Folder Setup
First we need to set up a couple of folders to store our World and config files.
Using File Station create the following folders.
/docker/minecraftbedrock
/docker/projects/minecraftbedrock-compose
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Container Set Up
Next we are going to set up a ‘Project’ in Container Manager. Open up Container Manager and click on Project, then on the right-hand side click ‘Create’.
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In the next screen we will set up our General Settings.
Section | Setting |
---|---|
Project Name: | minecraft-bedrock |
Path: | /docker/projects/minecraftbedrock-compose |
Source: | Create docker-compose.yml |
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Next we are going to drop in our docker compose configuration, copy all the code in the box below and paste it into line ‘1’ just like the screenshot.
services:
minecraft-bedrock-server:
image: itzg/minecraft-bedrock-server:latest
container_name: minecraftbedrock
tty: true
stdin_open: true
environment:
- UID=1234 #CHANGE_TO_YOUR_UID
- GID=65432 #CHANGE_TO_YOUR_GID
- EULA=TRUE
- VERSION=latest
- SERVER_NAME=NAMEYOURSERVER
- SERVER_PORT=19132
- GAMEMODE=survival
- DIFFICULTY=normal
- ONLINE_MODE=true
- OPS=SEE BELOW
- ALLOW_LIST=true
volumes:
- /volume1/docker/minecraftbedrock:/data
ports:
- 19132:19132/udp
security_opt:
- no-new-privileges:true
restart: unless-stopped
Editing the Config and Environment Variables
Let’s make some edits to the compose in order to customise the server. I am covering the basics here, ITZG has great information over on the documentation which covers the additional variables you can change including how to give permissions to your users.
Take note that some items are UPPERCASE and some are lowercase. This is how they should be set.
Variable | Value | Comment/options |
---|---|---|
UID | YOURUID | UID you obtained earlier |
GID | YOURGID | GID you obtained earlier |
EULA | true | This accepts the Minecraft EULA, without this the server will not run |
VERSION | latest | This keeps the server updated to the latest release. You can also change this to a specific version such as 1.18.10 which is useful if Microsoft updates the server version before releasing new clients! |
SERVER_NAME | Give your server a name | |
SERVER_PORT | 19132 | don’t change this |
GAMEMODE | creative, survival, adventure | |
DIFFICULTY | peaceful, easy, normal, hard | |
ONLINE_MODE | true or false (true will require you to be signed in to Xbox Live when playing) | |
OPS | yourxuid | In order to get your xuid you will need to visit this site enter your xbox/microsoft gamertag and select decimal (DEC) in the options |
WHITE_LIST | true / false | see the section further on in the guide for the steps to add people to the White List |
Once you have made all your required edits click ‘Next’
Nothing to change on the next screen click ‘Next’ again..
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On the final screen just click ‘Done’ and you will see a new window appear which will kick of downloading of the required container image and configure your server.
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Adding People to the White List
We can now add additional people to the White List otherwise you will get errors when they attempt to connect
Open up container manager and within the Container list select the Bedrock Server and click Details.
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On the next screen click ‘Action’ then ‘Open terminal’
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On the Terminal that appears type allowlist add
then the exact name of the Friend you want to add including any Capital letters and press Enter.
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You can repeat this step for each player you want to add including you.
Connecting to the Server
There are two ways to connect to the server, either via the Friends tab or by adding it manually to the Servers tab in Minecraft. Using your NAS IP:19132
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(Optional Extra for Remote Play)
So your friends have an easy way to play remotely lets set up an address for them to connect to, please note that the section below opens port 443 however you will also need to forward port 19132.
External Access
You have some choices when it comes to making your new container accessible from outside your home network, these come with different levels of security and convenience. This mini section is generic but covers the basics of getting this guide up and running and is entirely optional.
- Synology’s DDNS (Dynamic Domain Name System) with a TLS Certificate and Reverse Proxy
This is useful if you have some family members or friends that need access to something like Overseerr or Jellyseer and is covered below. - Tailscale or Wireguard VPN
If just you are accessing these services, and you don’t want to expose them to the internet this would be the more secure choice. See my other separate guides. - Cloudflare Tunnels
I don’t currently use these, so I would recommend watching the Wundertech guide on how they work.
A note on Double NAT or CGNAT
Unfortunately more ISPs are moving to these methods of address allocation as the IPv4 address space is getting low on available addresses. If your ISP is doing this your choices are more limited.
You can test if this is the case by checking the WAN IP on your Router/Modem settings and then comparing it to the one shown on portchecker.co. If they are different you are likely Double NAT and will either need to see if you can pay your ISP for a standard IPv4 address or use Tailscale or Cloudflare Tunnels for access.
Using the built-in tools on DSM
The first step of this process is to forward port 443 on your Router to your NAS IP Address, how you do this will depend on your router model, so please refer to its manual.
Router (External):443 > NASIP (Internal):443
Next make sure you have registered for a Synology Account as we are going to be using their DDNS service. https://account.synology.com/en-uk/register/ If you already have this set up move to the next step.
DDNS (Dynamic Domain Name System)
A DDNS address allows you to get external access to your container via an address provided by Synology, this is useful on home internet connections where your ISP will change your IP address on a semi-regular basis.
In the DSM Control panel go to ‘External Access’ and then to the ‘DDNS’ tab
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Click on ‘Add’, then fill out the following sections.
Section | Value |
---|---|
Service Provider | Synology |
Hostname | This will be the unique address just for you so keep the name generic. minecraft.synology.me = BAD myawesomenas.synology,me =GOOD |
Email: | Log into your Synology account |
External Address (IPv4) | This should be filled in automatically |
External Address (IPv6) | This should be filled in automatically if your ISP is using IPv6 |
Get a Cert from Let’s Encrypt | Tick this box |
Enable Heartbeat | Tick this box |
Now press OK, DSM will apply your settings. It can take a few moments to set up and the DSM interface will refresh. You will likely receive a certificate error which you will need to accept to get back into DSM.
Reverse Proxy
We are going to set up a reverse proxy subdomain for the address you just register. This means you and your users can access the container without using a port number as it will route all traffic through the secure 443 port.
Go back into the Control Panel and access the ‘Login Portal’ then in the ‘Advanced’ tab click ‘Reverse Proxy’ and then click on ‘Create’.
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We are now going to enter some rules, so when you or your users access the URL specified the request will automatically be sent to the containers web UI.
Use the settings below, you will need to amend the Hostname sections in line with the hostname you registered earlier, and the IP of your NAS.
Setting | Value |
---|---|
Reverse Proxy Name: | Give it a meaningful name in line with the container you are setting up. |
Protocol: | HTTPS |
Hostname: | containername.xxx.synology.me ‘containername‘ will be the name you want to use to access this container ‘.xxx.synology.me‘ will be the exact name you registered earlier |
Port: | 443 |
Protocol: | HTTP |
Hostname: | ‘localhost’ or your NAS IP address |
Port: | The UI Port Number from the yaml in the guide you are following |
On the second tab ‘Custom Header’ click on Create then WebSocket, this will add two entries for WebSockets to function correctly, you can now press save.
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You should now be able to access the web UI of the container by going to the address you just set up in the reverse proxy, it will be a secure connection, and you should have no certificate errors.
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Hi thanks for the guide. May I know if I set the whitelist to false can I do away the userlist? my son wanted to allow anyone to join instead to having to update he username every time.
Thank you!
Hey yes correct it will just be open to all 🙂
Hey Dr Frankenstein, your guides are fantastic! Thank you for your efforts on behalf of all kids, big and small.
If you want to run multiple Bedrock or Java servers on the Synology NAS, do you have any recommendations on how to structure the directories?
I’m about to unleash my 14 year old on your tutorials and allow her to start spinning up different Minecraft servers but suddenly thought I should ask you if there were any best practices I can pass to her when it comes to organizing multiple servers? Thanks!
Hey!
So the key parts will be to create separate folders for each server e.g
/docker/minecraft-server1
/docker/minecraft-server2
etc
Then from a ports’ perspective they will need to have separate ‘external’ ports to avoid clashes this is the port on the left-hand side don’t change the right hand one..
– 19132:19132/udp
– 19133:19132/udp
– 19134:19132/udp
This can be all part of a single Project by layering in each servers yaml details.
If either of you get stuck feel free to drop me a message via my Help Me! page.
Dear Dr,
Thank you for the detailed tutorial. Just followed the steps and it the server was up in minutes!
One minor typo that I noted — GAMDEMODE should be GAMEMODE (in the compose yml)
Also, I have not been able to pass any more environmental variables over (wanted to add a motd, and allow cheats so I can TP the kids out of trouble). Looking at itzg documentation, I thought this was due to minor difference between spelling of environmental variables and server properties (e.g. ALLOW_CHEATS vs allow-cheats) but that didn’t help. I resorted to editing the server.preferences file directly. Any ideas of why it didn’t work? If one changes the environmental variables, does the server.preferences file get rebuilt upon starting the container?
Hey, yeah odd it wouldn’t accept them as the docs/wiki should be pretty accurate. The server properties should be persistent between upgrades etc so you are safe customising it there.
Fixed the typo 🙂
that xbox website for online play is down?
Yes – it says it’s temporary by the looks of thing.
Can you try adding the username instead for the moment
Thank you for all the amazing instructions.
I realized that your instructions state to create a folder in docker called minecraftbedrock but the docker compose calls for:
volumes:
– /volume1/docker/bedrock:/data
In order for me to get it to work I had to change the docker folder to bedrock.
I have the server running but for the life of me cannot get my child’s account to be recognized. It keeps saying they have not been invited to the server even though I have looked up their Xbox live name and got the HEX number (I also tried DEC number) for both ops and WHITE_LIST_USERS.
I tried to read more by ITZG in the GitHub but still am unsuccessful. Any advice would be greatly appreciated!
Hey, let me get that path fixed I amended them to no clash with the java version of the guide and must of missed the compose line.
I will fire up a server tonight and try it my end in case something has changed in relation to the xbox ID! I will reply again later on.
In case you get time to test before I do. Try these options as the ‘ops’ may have changed to ‘OPS’.
– OPS=”XUID,XUID,XUID”
you can now also have members and visitors
– MEMBERS=”XUID,XUID,XUID”
– VISITORS=”XUID,XUID”
Then for Whitelists it’s actually a username name, I don’t think this is required unless you specifically want to only allow specific users on the server. Whereas the above is permissions.
– WHITE_LIST_USERS=”player1,player2,player3″
I will try on my personal setup again a little later.
I am just working through the issue thread
https://github.com/itzg/docker-minecraft-bedrock-server/issues/336
Thank you for looking into it, I have been going crazy trying to get it to work. My child also has not let up on the question: “Have you figured it out yet?”
Much appreciate all your help!
Hey so just trying out the solution posted on Github – if it works I will be updating the guide shortly.
Hey guide updated with the new steps – you may need to delete the allowed-users.json file that is located in /docker/minecraftbedrock (or what you named it) folder before starting the server after the edits.
It worked!! You are amazing, my kid is going to be ecstatic!